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Two friends celebrating on a sofa while a PC game streams to a huge TV in a dark living room

[ ANDROID Β· WINDOWS Β· NVIDIA ]

Your PC.In your hands.

  • ANDROID 8+
  • WINDOWS 10/11
  • 4K Β· UP TO 120 FPS
  • HEVC Β· H.264

Stream your Windows PC to any phone, tablet or Android TV at the screen’s exact resolution β€” and play with your real USB controller. No port forwarding. No emulated pad. Free to play.

FREE TO PLAY Β· NON STOP PASS FROM €4.99 + VAT [ Get the Pass ] 7,000

[ HOW IT WORKS ]

Plug. Press. Play.

  1. 01
    A USB game controller plugged into an Android phone

    Plug your pad

    USB or Bluetooth into your Android. Over USB, Windows sees the real device β€” rumble and force feedback included.

  2. 02
    A TV showing the ChimpDeck home screen, a remote pressing start

    Press start

    One tap. No PIN to type, nothing to open on your router.

  3. 03
    A big TV bursting with a PC game, a real controller in the player’s hands

    Play

    Your PC on that screen, at its exact resolution, with your real controller.

[ DEMO ]

This is the pad tester built into the app. Every stick, trigger, button and motor β€” live.

[ USB-OVER-IP ]

Not an emulated pad.The real thing.

Moonlight, Steam Link and Parsec hand your game a generic virtual pad. ChimpDeck forwards the USB device itself over the network: your wheel, your HOTAS, your arcade stick show up in Windows with their official driver β€” force feedback, every axis, every button, four rumble motors addressed one by one.

A racing wheel with force feedback, cabled to a phone running ChimpDeck on a stand
  • FORCE FEEDBACK βœ”
  • OFFICIAL DRIVER βœ”
  • 4 MOTORS Β· LT Β· LM Β· RM Β· RT

If Windows has a driver, it works.

  • A racing wheel
    WHEEL
  • A flight stick and throttle
    HOTAS
  • An arcade stick
    ARCADE STICK
  • A PlayStation-style gamepad
    DUALSENSE-STYLE PAD
  • An Xbox-style gamepad
    XBOX-STYLE PAD
[ MEETING POINT ]

Anywhere.Zero setup.

Play from a train, a hotel, a friend’s sofa. Your PC keeps a small outbound link to the ChimpDeck meeting point; the app finds it there and the two open a direct path. Nothing to forward on your router, no VPN, no account to create. Video, audio and inputs then travel straight between phone and PC.

  • NO PORT FORWARDING
  • NO VPN
  • 4G Β· 5G Β· HOTEL WI-FI
VIDEOAUDIOINPUTSMEETING POINTPC Β· HOMEPHONE Β· 4GPHASE 1 Β· HANDSHAKEPHASE 2 Β· DIRECT PATH Β· NOTHING OPENED ON YOUR ROUTER

HANDSHAKE VIA MEETING POINT β†’ DIRECT PATH Β· VIDEO + AUDIO + INPUTS

PC MONITOR 16:9PC MONITOR 16:92560Γ—1440PHONE 20:93216Γ—1440TABLET 16:102560Γ—1600TV 16:93840Γ—2160βœ” NO BARS
[ VIRTUAL DISPLAY ]

Your screen’s exact shape.Zero black bars.

3216Γ—1440, 2412Γ—1080, 3840Γ—2160 β€” whatever your device is, ChimpDeck for Windows learns it at pairing and serves it the same session, on a virtual display of that exact size. Single-display by default, so your windows stay put and the mouse never wanders onto an invisible desktop. When you stop, the display is removed β€” not just switched off β€” with four independent ways to get your monitor back, even after a crash.

[ GAMEPAD LAB ]

Is your pad broken?Find out.

Drift, dead zone, trigger curve, four-motor rumble, reaction test. The same tools the app uses to calibrate your controller, built in and free β€” no PC needed.

  • DRIFT TEST

    0.4 % Β· NO DRIFT2.7 % Β· DRIFT

  • DEAD ZONE

    INSIDE Β· IGNOREDOUTSIDE Β· LIVEDEAD ZONE 3 %

  • TRIGGER CURVE

    LINEAR Β· DEAD ZONE 3 %

  • 4-MOTOR RUMBLE

    EACH MOTOR ON ITS OWN

  • REACTION

    PRESS WHEN IT LIGHTS

Boss fight

CHIMPDECK VS THE FREE ONES

CHIMPDECK
VS00FLAWLESS VICTORY
MOONLIGHT Β· STEAM LINK Β· PARSEC
  1. Your controller reaches the PC as the real device.

    Official driver, its own identity, every axis and button; four rumble motors one by one, trigger feedback; wheels with force feedback, HOTAS, arcade sticks β€” and several pads at once.

    A generic emulated pad, whatever you plug in.

    Two-motor rumble at best, games that don’t recognise your hardware, wheels turned into fake Xbox pads.

  2. Quality that adapts with the PC in the loop.

    Bitrate, repair and pacing change live from the phone, driven by the host’s own telemetry: encode time, real output, capture cadence.

    Reconnect to change anything, and regulate blind.

    Leave the game, edit settings, come back; the client only ever sees its own packet loss.

  3. Repair sized to your network, and every frame checked.

    Error correction that grows on a bad Wi-Fi and shrinks on a good one, changed live and verified before it’s trusted; a checksum on every frame on top. Damage is repaired or skipped β€” a small hitch, never a smear.

    Fixed 20 % repair, whatever the network does.

    Too little on a bad link, wasted bandwidth on a good one. They skip what they can’t rebuild and ask for a keyframe too β€” the difference is what happens before that.

  4. Your screen’s exact shape, and a clean return.

    Virtual display at your device’s size, single-display by default, removed afterwards with four ways to get your monitor back.

    Black bars, or a virtual display that lingers.

    Fixed resolutions, or a desktop you have to tidy up by hand when you stop.

  5. A session that refuses to die.

    Pair once with no PIN, stay paired after reinstalling, and a network drop pauses the game for up to ten minutes instead of killing it.

    PINs, re-pairing and dropped sessions.

    A code every time, pair again after reinstalling, lose the session when the Wi-Fi blinks.

  6. The pad works with no streaming at all.

    Sit at your monitor and use the controller plugged into your phone as a PC controller. A second product inside the first.

    A streaming client, and nothing else.

    No stream, no controller.

  7. Away from home with nothing to install and no account.

    Open the app: your PC is there, over 4G, 5G or hotel Wi-Fi, through a direct path.

    A VPN such as Tailscale on both ends, or ports β€” or a relay tied to an account.

    Fine once set up; one more thing to set up.

  8. Built for the sofa, and honest with numbers.

    A true 10-foot interface for Android TV, input permissions enforced on the PC, a gamepad lab, and stats that show real encode, round-trip and decode times.

    Phone menus scaled up, and guesses.

    Settings you can’t reach with a pad, nothing enforced on the PC, latency you have to feel instead of read.

Eight rounds picked where ChimpDeck leads, each a shipped capability you can verify in the app. The rounds it loses today β€” HDR, AV1, AMD and Intel encoding, other platforms, open source β€” are in the full table below and in β€œWhat we’re about to launch”.

See the full table

[ ONE APP Β· THREE SCREENS ]

Wherever you already have an Android,you already have a console.

  • A phone on a stand showing a PC game, next to a wireless controller

    Phone + your pad

    Clip-on grips or any Bluetooth pad: a handheld for your own PC library. Native resolution, no black bars, real controller.

  • A tablet on a stand showing a PC game, with a controller in front

    Tablet as a console

    Expanded layout with a side rail, absolute touch, pen and keyboard injected on the PC.

  • A living-room TV streaming a PC game, a controller on the sofa

    Android TV Β· NVIDIA Shield

    A true 10-foot interface: D-pad navigation, focus visible from three metres, no scrolling.

[ EVERYTHING IN THE APP ]

The whole feature list,said plainly.

  • USB GAMEPAD SERVER

    The pad on the PC, over the network

    Any USB gamepad, wheel, HOTAS or arcade stick reaches Windows as the real device, with its official driver.

  • BLUETOOTH BRIDGE

    Bluetooth pads too

    A pad paired to the phone arrives as a virtual Xbox 360 controller (PlayStation identity selectable on the PC) β€” and it stays connected when the stream starts, which not every app can say. Real rumble travels over USB today; over Bluetooth, most pads expose no motor to Android at all (what other apps β€œrumble” is the phone), so what’s about to launch here goes further: pad rumble where the pad allows it, plus haptics on the phone.

  • RUMBLE

    Four motors, addressed one by one

    Left trigger, left body, right body, right trigger β€” with pressure-driven trigger feedback. Over USB.

  • NO SESSION NEEDED

    Works with no streaming at all

    Sit at your monitor and use the pad plugged into your phone. The bridge is a product on its own.

  • WAKE ON LAN

    Turn the PC on from the sofa

    If the PC is off and the app knows its network address, one press wakes it before you connect.

  • AUTO-LEARN

    The PC adds itself

    When a PC connects to the pad you’re sharing, the app learns it on its own and pairs by itself if it already trusts it. Nothing to type.

  • STREAMING

    H.264 / HEVC, 4K at up to 120 fps

    Hardware decoders only. 30, 60, 90 or 120 fps β€” whatever your screen and decoder can really do; the app never offers a rate your device can’t play. Low-latency first, display refresh matched to the stream, three pacing modes.

  • AUTO-TUNE

    Calibrated for the lowest input lag your network allows

    The quality regulator adjusts bitrate, repair and pacing live, reading the PC’s own telemetry β€” encode time, real output, capture cadence β€” instead of guessing from packet loss.

  • AUDIO

    Opus 48 kHz, 10 ms cushion

    Perfect sound routes the PC audio for the session and restores it after. Volume driven from the phone. Mute the PC while you play.

  • MICROPHONE

    Your phone’s mic on the PC

    Appears as a normal Windows input device through the same link β€” voice chat, dictation, a call.

  • CLIPBOARD

    Copy here, paste there

    Clipboard phone β†’ PC, and PC β†’ phone on request, straight from the stream.

  • INPUT

    Touch, pen, keyboard, mouse

    Trackpad or absolute touch, native pen injection, on-screen and physical keyboards, mouse driven from the pad.

  • PC PERMISSIONS

    Enforced on the PC, not asked

    Three switches β€” pointer, typing, controller. Off on the PC means that input does not get in, whatever the phone sends.

  • STATS

    Real numbers, not vibes

    Frames, drops, repairs, checksum results, encode time, round trip, decode time, pacing β€” plus the PC’s own report. Measured on your setup, never promised: the pad’s trip to the PC is shown with its error margin.

  • SUPPORT

    One tap sends the log

    Crashes and failed starts report themselves, so problems are seen without you having to describe them.

[ THE FULL TABLE ]

ChimpDeck vs Moonlight, Sunshine, Apollo, Steam Link and Parsec

The fair comparison is ChimpDeck app + ChimpDeck host against Moonlight + Sunshine or Apollo. Columns for the others reflect their public documentation as of September 2026 (Sunshine docs, Moonlight wiki and releases, Apollo and Artemis READMEs, Steam Link help, Parsec support β€” the links are in the full product reference at /info). The rows where ChimpDeck loses are listed on purpose: if one of them is your deciding factor, the alternative is the right choice. Spotted a cell that is out of date? Tell us from the contact page and it gets corrected.

CAPABILITYCHIMPDECKMOONLIGHT + SUNSHINEMOONLIGHT + APOLLOSTEAM LINKPARSEC
Your real USB controller on the PC (wheel, HOTAS, arcade stick)yesreal devicenoemulatednoemulatednoemulatednoemulated
Play away from home with nothing opened on the routeryesno account, NAT measurednoVPN (e.g. Tailscale) or portsnoVPN (e.g. Tailscale) or portsyesSteam relayyescloud relay
Change bitrate and repair mid-session, no reconnectyesnononono
Regulator reads PC-side telemetry (encode time, real output)yesnononono
Per-frame checksum on top of error correction β€” a damaged frame is never decodedyeschecksum + FEC + keyframe requestpartialFEC + keyframe request, no checksumpartialFEC + keyframe request, no checksumpartialpartialpartialpartial
Network drop: the host pauses up to 10 min and the app reconnects by itselfyesautomatic, same gamepartialgame stays open; resume by handpartialgame stays open; resume by handpartialpartialpartialpartial
Pairing without typing a PINyesmatching number, nothing to typenononoyes
Reinstall the app and stay pairedyesnononoyes
Exact native resolution for any device, ready the same sessionyespartialpartialyesnono
Virtual display removed after the session, single-display by default, four ways to restoreyesremoved + 4 recovery pathsnopartialremoved when the app quits; fixed identity per clientnot applicablenot applicable
Input permissions enforced on the PC (pointer / typing / pad)yesthree switches, livenoyesper-client permissionsnopartialpartial
Phone microphone to the PCyesas a Windows input devicenononot in Apollo’s or Artemis’s documentationnoyes
Clipboard phone ↔ PCyesboth ways, from the streamnoyesclipboard syncnoyes
Gamepad diagnostics: drift, dead zone, trigger curve, rumbleyesnononono
Several controllers at once (local co-op)yesreal devices, nicknamesyesup to fouryesyesyes
Interface designed for a D-pad or TV remote (10-foot layout)yes10-foot layoutyesnavigableyesnavigableyesno
H.264 / HEVC hardware decoding, 4K and up to 120 fpsyeslow-latency decoder, only real ratesyesyespartialpartialpartialpartial
Frame pacing and display refreshyes3 modes + display refresh switchyesyesyesyes
Forward error correctionyesadaptive, verified before useyesfixed 20 %yesfixed 20 %yesyes
Low-latency audioyes10 ms cushion, never creepsyesyesyesyes
Wake-on-LANyesaddress learned, nothing to typeyesyesyesno
HDR and AV1nocoming soonyesyesnono
Rumble with a Bluetooth pad (only pads that expose a motor to Android can vibrate; for the rest, other apps vibrate the phone)nocoming soon: pad + phone hapticspartialpad if supported, else the phonepartialpad if supported, else the phonepartialpad if supportedpartialpad if supported
Surround sound (5.1 / 7.1)nocoming soonyesyesyesno
AMD or Intel GPU for encodingnocoming soonyesyesyesyes
Guest sessions (a friend plays on your PC)nocoming soonnononoyes
A PC as the client (play on a laptop)nocoming soonyesyesyesyes
Clients for iOS / macOS / Linuxnocoming soonyesyesyesyes
Free forever with no session clocknofree tier + Passyesyesyespartialpartial
Open sourcenoyesyesnono
[ COMPATIBILITY ]

Works with Sunshine and Apollo hosts too

ChimpDeck for Android is a full client for Sunshine and Apollo: PIN pairing, app list with box art, launch and resume, HEVC or H.264, gamepad, touch, keyboard and mouse. The ChimpDeck-only features β€” live quality control, frame checksums, host telemetry, virtual-display logic and real USB controller forwarding β€” need ChimpDeck for Windows on the PC.

[ REQUIREMENTS ]

What you need

ANDROID SIDE
  • Android 8.0 (API 26) or later
  • USB OTG for the gamepad server
  • Hardware H.264 / HEVC decoder
  • Touchscreen optional Β· Wi-Fi optional
  • Phone, tablet, Android TV, NVIDIA Shield
PC SIDE
  • Windows 10 or 11
  • NVIDIA GPU for encoding today (AMD and Intel coming soon)
  • One installer: app, USB bridge driver signed by Microsoft, virtual display adapter
  • Installs per user Β· never asks for admin again
[ COMING SOON ]

What we’re about to launch

In the order we’re building it: the first five are next in line, the rest follow behind them. What you get today is in brackets.

  • Rumble over Bluetooth β€” on the pad where its firmware allows it, and haptics on the phone (today: real rumble and force feedback over USB β€” four motors, trigger feedback β€” where no emulated pad can follow)

  • Your phone as a touch controller, with haptics (today: any USB or Bluetooth pad; the phone’s touch, pen, keyboard and mouse already reach the PC)

  • Surround sound (today: stereo)

  • Finding the PC by name (today: address the first time, then remembered and learned on its own)

  • A relay of last resort when no direct path can be opened away from home (today: the meeting point measures the NAT and opens a direct path; when it can’t, the app says so instead of pretending)

  • AMD and Intel encoding (today: NVIDIA NVENC)

  • HDR, Dolby Vision and AV1 (today: SDR H.264 / HEVC up to 4K Β· 120 fps)

  • Guest sessions and monitor choice (today: one display, your windows stay put)

  • iOS, macOS and Linux apps, a Linux host and a PC client (today: Android 8+ and Windows 10/11)

[ NON STOP PASS ]

Free to play.Non Stop Pass to never stop.

Every feature is in the free tier. The only limit: sessions of up to 2 hours, then a 4-hour break. The Non Stop Pass removes that clock. That’s all it does β€” no feature is held back, and no account is needed to play (the invoice needs your email and billing details, as the law requires).

  • FREE€0Β 
    • Every feature
    • Sessions of up to 2 h, then a 4 h break
    • No account
    Download free
  • 30 DAYS€4.99+ VAT Β· one month, no limit
    • No time cap for 30 days
    • Renew in one tap when it runs out
    • Nothing is ever charged automatically
    Get 30 days
  • BEST VALUEFOREVER€39.99+ VAT Β· one payment, done
    • No time cap, ever
    • Never expires, never renews
    • Pay once and forget about it
    Get it forever
HOW IT WORKS
  1. 01Pick your Pass and pay β€” thirty seconds
  2. 02Your key appears on screen and lands in your inbox
  3. 03ChimpDeck unlocks itself on your PC

No account, no password Β· Secure payment by Stripe Β· Invoice included Β· Open-sourced if ever discontinued

Your PC. Any screen.Tonight.

Free on Android and Windows. Install both, pair once, play.

7,000

NO ACCOUNT Β· NO CLOUD Β· RUNS ON YOUR NETWORK Β· CLEAN-ROOM IMPLEMENTATION

Questions people actually ask

01Do I need a cable between my phone and the PC?

No. Only the pad is cabled to the Android device (or paired by Bluetooth). Between device and PC there is your network β€” or, away from home, a direct internet path opened by the meeting point.

Read the full answer
02Do I have to open ports on my router to play from outside?

No. The PC keeps a small outbound connection to the ChimpDeck meeting point and the app finds it through it. Video, audio and controls then travel directly between phone and PC.

Read the full answer
03Which gamepads work?

Any USB gamepad, wheel, flight stick or arcade controller: Windows sees the real device with its official driver, rumble and force feedback included. Bluetooth pads reach the PC as a virtual Xbox 360 (or PlayStation) controller and stay connected when the stream starts. Over Bluetooth, only pads whose firmware exposes a motor to Android can vibrate β€” many don’t, and what other apps β€œrumble” is then the phone itself; ChimpDeck is about to launch pad rumble where the pad allows it plus haptics on the phone. Plug in with a cable for the real device with everything it has.

Read the full answer
04Does force feedback work on racing wheels?

Yes β€” the wheel is a real USB device on the PC, so the game talks to its official driver.

Read the full answer
05Will the PC switch to my phone’s exact resolution?

Yes, with ChimpDeck for Windows. Any size is learned at pairing, served in the same session, and the virtual display is removed afterwards.

Read the full answer
06How much latency does it add?

It depends on your network, pad and PC. The app synchronises clocks with the PC and shows the real figure with its margin of error. We publish no fake number.

Read the full answer
07What frame rate can I get?

Whatever your device can decode and your screen can show: 30, 60, 90 or 120 fps, at up to 4K. The app only offers rates your hardware really supports.

Read the full answer
08Can I turn my PC on remotely?

Yes, on your home network: if the PC is off and the app knows its network address, one press wakes it (Wake-on-LAN) before you connect.

Read the full answer
09Does it work with Sunshine or Apollo?

Yes. ChimpDeck for Android is a full client for Sunshine and Apollo hosts. The ChimpDeck-only features need ChimpDeck for Windows on the PC.

Read the full answer
10Is ChimpDeck free?

Yes. Every feature is free; the only limit is time: sessions of up to 2 hours, then a 4-hour break. The Non Stop Pass removes it: €4.99 + VAT for 30 days (nothing charged automatically) or €39.99 + VAT once. It unlocks nothing else.

Read the full answer
11Can I use it without a touchscreen?

Yes. Every screen and setting works with a D-pad, a game controller or a TV remote. With a controller or a remote, one press moves a setting to its next value.

Read the full answer
12Is the traffic protected?

Yes. The link between the Android device and the PC is encrypted end to end, on by default. The meeting point only sees identities and addresses β€” never your picture or your inputs.

Read the full answer
13What happens if ChimpDeck shuts down?

Playing never depends on our servers: at home the app talks to the PC directly, and away from home it can use the PC’s public address like Moonlight does. And if ChimpDeck were ever discontinued, its source code would be released as open source, so the app, the host and its drivers could be kept alive by the community.

Read the full answer
14Does it keep running if I leave the app?

Yes: background service, watchdog, automatic reconnection and hand-over, autostart on boot or when a pad is plugged in.

Read the full answer
15Is there an iOS, macOS or Linux client?

Not yet β€” other platforms are coming soon. Today: Android 8+ (phone, tablet, Android TV, Shield) and Windows 10/11.

Read the full answer

PEOPLE REACH CHIMPDECK LOOKING FOR

  • Moonlight alternative
  • Sunshine alternative
  • Apollo alternative
  • Steam Link alternative
  • Steam Remote Play alternative
  • Parsec alternative for gaming
  • play PC games on Android TV
  • NVIDIA Shield PC streaming
  • USB over IP gamepad Android
  • controller passthrough to PC
  • racing wheel over network
  • HOTAS over Wi-Fi
  • remote play without port forwarding
  • play PC games over 4G/5G
  • virtual display for streaming
  • exact resolution streaming
  • turn my phone into a Steam Deck
  • stick drift test Android
  • low-latency HEVC streaming
  • gamepad server for Windows